Taking features away only leads to resentment, and confusion for those supporting, to accurately give information -which undermines and reduces credibility.
Righto. Which is why I say Dreamwidth can't afford to change its gameplan, judging by the mistakes of LJ and Delicious. You're contradicting your mission (of a sort) when you suddenly do a bait-and-switch. Thing is, it's like many sites rely on advertising as the money-making fallback, but I have no idea if this is because adding new features is prohibitively expensive compared to what you'd get in user payments. Maybe?
But once you get into gamification, well, that's a whole 'nother ballgame, err, so to speak. I personally am not that crazy about gamifying things, but that's mostly because I work on the corporate side and have seen it used as a gimmick, where it's not truly the heart of the matter. I have no idea how you'd gamify a linking site, but I'm sure someone would come up with a version (if they haven't already)... and it'd probably suck, if done wrong.
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Date: 7 Oct 2011 04:33 am (UTC)Righto. Which is why I say Dreamwidth can't afford to change its gameplan, judging by the mistakes of LJ and Delicious. You're contradicting your mission (of a sort) when you suddenly do a bait-and-switch. Thing is, it's like many sites rely on advertising as the money-making fallback, but I have no idea if this is because adding new features is prohibitively expensive compared to what you'd get in user payments. Maybe?
But once you get into gamification, well, that's a whole 'nother ballgame, err, so to speak. I personally am not that crazy about gamifying things, but that's mostly because I work on the corporate side and have seen it used as a gimmick, where it's not truly the heart of the matter. I have no idea how you'd gamify a linking site, but I'm sure someone would come up with a version (if they haven't already)... and it'd probably suck, if done wrong.